AI Insights · Timothy · September 2021
Top Platformer Games Performance in Austria, Q3 2021
Explore the performance of the top 5 platformer games in Austria during Q3 2021, with insights on weekly downloads, revenue, and active users.
Performance of Top 5 Platformer Games in Austria, Q3 2021
During the third quarter of 2021, the top platformer games in Austria showed varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance of these popular titles.
Count Masters: Crowd Runner 3D
Weekly Downloads: The game experienced a steady decline from 19.9K downloads at the end of June to around 7K by the end of September.
Weekly Revenue: Starting from late July, revenue saw fluctuations, peaking at approximately $130 in the last week of August and then stabilizing around $49 by the end of September.
Weekly Active Users: Active users dropped from 38.3K at the end of June to about 14.7K by the end of the quarter.
Subway Surfers
Weekly Downloads: Downloads remained relatively stable, starting at 4.8K in late June and ending around 3.7K in late September.
Weekly Revenue: The game saw a peak in revenue at $1.1K in early August, with fluctuations throughout the quarter, ending at approximately $712.
Weekly Active Users: Subway Surfers maintained a high number of active users, peaking at 137.3K in early August and ending the quarter with around 98.9K users.
Hair Challenge
Weekly Downloads: Downloads for Hair Challenge showed a downward trend from 6.1K in late June to approximately 3.8K by the end of September.
Weekly Revenue: Revenue remained low, with minor peaks, such as $39 at the end of August and $14 in the last week of September.
Weekly Active Users: Active users decreased gradually from 29.3K in late June to around 22.9K by the end of the quarter.
Arrow Fest
Weekly Downloads: Arrow Fest saw a significant rise in downloads, peaking at 9.9K in late July, followed by a decline to about 4.3K by the end of September.
Weekly Revenue: Revenue increased steadily, peaking at $105 in mid-September, and concluded the quarter at about $86.
Weekly Active Users: Active users surged to 16.3K in early August, before stabilizing around 9.9K by the end of September.
Run Rich 3D
Weekly Downloads: Downloads for Run Rich 3D spiked at 12.6K in late July and gradually decreased to around 1.4K by the end of September.
Weekly Revenue: Revenue showed minor fluctuations, peaking at $33 in mid-August and dropping to negligible amounts by the end of the quarter.
Weekly Active Users: Active users peaked at 23.6K in late July and decreased to about 7.1K by the end of September.
For more detailed insights and trends, visit Sensor Tower.